The shots in my demo reel are part of various individual projects I have done for school.
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Naptime (December 2008) Sequence: Shots 1-11 Description: An aggravated gryphon deals with a noise-making kid. Software: 3DS Max, Photoshop, Combustion My Work: Story, modeling, texturing, lighting, rigging and animation. I rigged the gryphon and the kid using 3DS Max Bipeds. |
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Tazoryn Dream Sequence: Shot 12 Description: Clip from a short animation about a glowing monster’s journey through a forest. Software: Maya, Photoshop, Premiere My Work: Story, modeling, texturing, lighting, rigging and animation. I rigged the monster’s body to follow along a spline path. |
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Chamber of the Lanterns Sequence: Shots 13-24 Description: A girl creates a magical drawing to light the lanterns of an enchanted tree. Software: Maya, Photoshop, Combustion My Work: Story, modeling, texturing, lighting, rigging and animation. I created the animation of the glowing drawing using Maya Paint FX and created the sparkles using Combustion. |
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